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CG
2002
Springer
13 years 8 months ago
Speeder Reader: An experiment in the future of reading
Speeder Reader is an interactive reading station built around two primary ideas: dynamic text (especially RSVP, that is, rapid serial visual presentation), and the interface metap...
Maribeth Back, Jonathan Cohen, Steve R. Harrison, ...
RAS
2007
117views more  RAS 2007»
13 years 8 months ago
Learning spatial concepts from RatSLAM representations
RatSLAM is a biologically-inspired visual SLAM and navigation system that has been shown to be effective indoors and outdoors on real robots. The spatial representation at the cor...
Michael Milford, Ruth Schulz, David Prasser, Gordo...
TSMC
2008
167views more  TSMC 2008»
13 years 8 months ago
A Human-Computer Interface Using Symmetry Between Eyes to Detect Gaze Direction
In the cases of paralysis so severe that a person's ability to control movement is limited to the muscles around the eyes, eye movements or blinks are the only way for the per...
John J. Magee, Margrit Betke, James Gips, M. R. Sc...
JOCN
2010
99views more  JOCN 2010»
13 years 7 months ago
Right-lateralized Brain Oscillations in Human Spatial Navigation
■ During spatial navigation, lesion and functional imaging studies suggest that the right hemisphere has a unique functional role. However, studies of direct human brain recordi...
Joshua Jacobs, Igor O. Korolev, Jeremy B. Caplan, ...
PUC
2010
118views more  PUC 2010»
13 years 7 months ago
Designing playful interactions for social interaction and physical play
This paper describes three design values that we apply for designing playful interactions. Interactive play objects can stimulate social interaction and physical play by providing ...
Tilde Bekker, Janienke Sturm, Berry Eggen