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JOT
2008
117views more  JOT 2008»
13 years 7 months ago
First Person Shooter Game
3D game development is an exciting activity for many students. But getting a handle on 3D game development for novices may be a daunting task. We take this opportunity to
Rex Cason II, Erik Larson, Jonathan Robertson, Jon...
ATAL
2007
Springer
14 years 1 months ago
Routing games with an unknown set of active players
In many settings there exists a set of potential participants, but the set of participants who are actually active in the system, and in particular their number, is unknown. This ...
Itai Ashlagi, Dov Monderer, Moshe Tennenholtz
DSVIS
2006
Springer
13 years 11 months ago
Toward Quality-Driven Development of 3D Computer Games
The development of video games is a complex software engineering activity bringing together large multidisciplinary teams under stringent constraints. While much has been written a...
T. C. Nicholas Graham, Will Roberts
CHI
2007
ACM
14 years 7 months ago
Coordinating joint activity in avatar-mediated interaction
Massively multiplayer online games (MMOGs) currently represent the most widely used type of social 3D virtual worlds with millions of users worldwide. Although MMOGs take face-to-...
Robert J. Moore, E. Cabell Hankinson Gathman, Nico...
CONCUR
2006
Springer
13 years 11 months ago
Minimization, Learning, and Conformance Testing of Boolean Programs
Boolean programs with recursion are convenient abstractions of sequential imperative programs, and can be represented as recursive state machines (RSMs) or pushdown automata. Motiv...
Viraj Kumar, P. Madhusudan, Mahesh Viswanathan