Abstract. In the European cognitive vision project VAMPIRE (IST2001-34401), mobile AR-kits are used for interactive teaching of a visual active memory. This is achieved by 3D augme...
A new technology evaluation of fingerprint verification algorithms has been organized following the approach of the previous FVC2000 and FVC2002 evaluations, with the aim of tracki...
This paper presents a new system for interacting with a large display using live video avatar of a user and hand gesture recognition. The system enables a user to appear on a scree...
Sang Chul Ahn, Tae-Seong Lee, Ig-Jae Kim, Yong-Moo...
An Augmented Virtual Environment (AVE) fuses dynamic imagery with 3D models. The AVE provides a unique approach to visualize and comprehend multiple streams of temporal data or im...
Ulrich Neumann, Suya You, Jinhui Hu, Bolan Jiang, ...
We introduce a purely passive facial capture approach that uses only an array of video cameras, but requires no template facial geometry, no special makeup or markers, and no acti...
Derek Bradley, Wolfgang Heidrich, Tiberiu Popa, Al...