Today most multiplayer game servers are pre-located statically, which makes it hard for gamers to find equi-ping hosts for their matches. This is especially important for first per...
In this paper, we present a framework to use an arbitrary number of mouse and keyboard input devices controlling Swing based Java applications. These devices can be distributed am...
The purpose of this workshop is to identify various issues that are pertinent to the development and delivery of content in the context of mobile devices. The workshop will focus ...
— We show that different flavors of TCP may be viewed as implementations of age-based scheduling disciplines. By parameterizing the scheduling disciplines of interest we are abl...
This paper explores a novel application of queuing theory to the corrective software maintenance problem to support quantitative balancing between resources and responsiveness. In...