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114
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AICCSA
2006
IEEE
134views Hardware» more  AICCSA 2006»
15 years 8 months ago
The vMatrix: Equi-Ping Game Server Placement For Pre-Arranged First-Person-Shooter Multiplayer Matches
Today most multiplayer game servers are pre-located statically, which makes it hard for gamers to find equi-ping hosts for their matches. This is especially important for first per...
Amr Awadallah, Mendel Rosenblum
111
Voted
AUIC
2006
IEEE
15 years 8 months ago
TIDL: mixed presence groupware support for legacy and custom applications
In this paper, we present a framework to use an arbitrary number of mouse and keyboard input devices controlling Swing based Java applications. These devices can be distributed am...
Peter Hutterer, Benjamin Close, Bruce H. Thomas
ICALT
2006
IEEE
15 years 8 months ago
Mobile Technology and Content Delivery in Education
The purpose of this workshop is to identify various issues that are pertinent to the development and delivery of content in the context of mobile devices. The workshop will focus ...
Rory McGreal, Kinshuk
142
Voted
INFOCOM
2006
IEEE
15 years 8 months ago
TCP as an Implementation of Age-Based Scheduling: Fairness and Performance
— We show that different flavors of TCP may be viewed as implementations of age-based scheduling disciplines. By parameterizing the scheduling disciplines of interest we are abl...
Arzad Alam Kherani, Rudesindo Núñez-...
112
Voted
ISSRE
2006
IEEE
15 years 8 months ago
Queuing Models for Field Defect Resolution Process
This paper explores a novel application of queuing theory to the corrective software maintenance problem to support quantitative balancing between resources and responsiveness. In...
Swapna S. Gokhale, Robert E. Mullen
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