Modeling the performance behavior of parallel applications to predict the execution times of the applications for larger problem sizes and number of processors has been an active ...
We propose a multi-sensor affect recognition system and evaluate it on the challenging task of classifying interest (or disinterest) in children trying to solve an educational pu...
E-learning environments increasingly serve as important infrastructural features of universities that enable teachers to provide students with different representations of knowled...
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
We present GreenHat, an interactive mobile learning application that helps students learn about biodiversity and sustainability issues in their surroundings from experts’ points...
Kimiko Ryokai, Lora Oehlberg, Michael Manoochehri,...