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137
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SIGCSE
2006
ACM
146views Education» more  SIGCSE 2006»
15 years 9 months ago
Introductory game creation: no programming required
Many incoming college freshmen have accumulated a significant number of hours of experience playing computer games. Extending that experience to actual game creation activities ca...
A. T. Chamillard
137
Voted
SIGUCCS
2005
ACM
15 years 9 months ago
Imaging, security, configuration, and maintenance for the masses
Educational Partnerships and Learning Technologies (EPLT) [1] at the University of Washington maintains and supports a fleet of approximately 1,000 general-access student computin...
Brandon Koeller, Karalee Woody
120
Voted
MM
2003
ACM
118views Multimedia» more  MM 2003»
15 years 9 months ago
PROMISE: peer-to-peer media streaming using CollectCast
We present the design, implementation, and evaluation of PROMISE, a novel peer-to-peer media streaming system encompassing the key functions of peer lookup, peer-based aggregated ...
Mohamed Hefeeda, Ahsan Habib, Boyan Botev, Dongyan...
147
Voted
C5
2004
IEEE
15 years 7 months ago
Scratch: A Sneak Preview
information technologies as "the ability to reformulate knowledge, to express oneself creatively and appropriately, and to produce and generate information (rather than simply...
John Maloney, Leo Burd, Yasmin B. Kafai, Natalie R...
153
Voted
BMCBI
2010
133views more  BMCBI 2010»
15 years 3 months ago
New components of the Dictyostelium PKA pathway revealed by Bayesian analysis of expression data
Background: Identifying candidate genes in genetic networks is important for understanding regulation and biological function. Large gene expression datasets contain relevant info...
Anup Parikh, Eryong Huang, Christopher Dinh, Blaz ...