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TMM
2002
130views more  TMM 2002»
13 years 9 months ago
Computable scenes and structures in films
In this paper, we present a computational scene model and also derive novel algorithms for computing audio and visual scenes and within-scene structures in films. We use constraint...
Hari Sundaram, Shih-Fu Chang
PAMI
2007
241views more  PAMI 2007»
13 years 9 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip
TCSV
2008
125views more  TCSV 2008»
13 years 9 months ago
Exploring Co-Occurence Between Speech and Body Movement for Audio-Guided Video Localization
This paper presents a bottom-up approach that combines audio and video to simultaneously locate individual speakers in the video (2-D source localization) and segment their speech ...
H. Vajaria, S. Sarkar, R. Kasturi
VLSISP
2010
254views more  VLSISP 2010»
13 years 8 months ago
Manifold Based Local Classifiers: Linear and Nonlinear Approaches
Abstract In case of insufficient data samples in highdimensional classification problems, sparse scatters of samples tend to have many ‘holes’—regions that have few or no nea...
Hakan Cevikalp, Diane Larlus, Marian Neamtu, Bill ...
ICMI
2010
Springer
172views Biometrics» more  ICMI 2010»
13 years 7 months ago
Modelling and analyzing multimodal dyadic interactions using social networks
Social network analysis became a common technique used to model and quantify the properties of social interactions. In this paper, we propose an integrated framework to explore th...
Sergio Escalera, Petia Radeva, Jordi Vitrià...