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» Active agents, intelligence and quantum computing
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AAAI
2000
13 years 11 months ago
Human-Level AI's Killer Application: Interactive Computer Games
Although one of the fundamental goals of AI is to understand and develop intelligent systems that have all of the capabilities of humans, there is little active research directly ...
John E. Laird, Michael van Lent
AAAI
2010
13 years 11 months ago
Activity and Gait Recognition with Time-Delay Embeddings
Activity recognition based on data from mobile wearable devices is becoming an important application area for machine learning. We propose a novel approach based on a combination ...
Jordan Frank, Shie Mannor, Doina Precup
ATAL
2009
Springer
13 years 11 months ago
Playing with Agent Coordination Patterns in MAGE
MAGE (Multi-Agent Game Environment) is a logic-based framework that uses games as a metaphor for representing complex agent activities within an artificial society. More specifical...
Visara Urovi, Kostas Stathis
JETAI
2007
131views more  JETAI 2007»
13 years 9 months ago
A computational architecture for heterogeneous reasoning
Reasoning, problem solving, indeed the general process of acquiring knowledge, is not an isolated, homogenous affair involving a one agent using a single form of representation, b...
Dave Barker-Plummer, John Etchemendy
ATAL
2010
Springer
13 years 11 months ago
Reasoning about strategies of multi-agent programs
Verification of multi-agent programs is a key problem in agent research and development. This paper focuses on multi-agent programs that consist of a finite set of BDI-based agent...
Mehdi Dastani, Wojciech Jamroga