Sciweavers

68 search results - page 6 / 14
» Active and reactive use of virtual neural sensors
Sort
View
HAPTICS
2007
IEEE
14 years 1 months ago
Development of a Whole-Sensitive Teleoperated Robot Arm using Torque Sensing Technique
In this paper, we concentrate on the design of a new whole-sensitive robot arm enabling torque measurement in each joint by means of developed optical torque sensors. When the con...
Dzmitry Tsetserukou, Riichiro Tadakuma, Hiroyuki K...
NN
2000
Springer
148views Neural Networks» more  NN 2000»
13 years 7 months ago
Anxiety-like behavior in rats: a computational model
This work describes a neural network model of the rat exploratory behavior in the elevated plus-maze, a test used to study anxiety. It involves three parameters: drive to explore;...
Cristiane Salum, Silvio Morato, Antônio C. R...
INFOCOM
2009
IEEE
14 years 2 months ago
VISA: Virtual Scanning Algorithm for Dynamic Protection of Road Networks
—This paper proposes a VIrtual Scanning Algorithm (VISA), tailored and optimized for road network surveillance. Our design uniquely leverages upon the facts that (i) the movement...
Jaehoon Jeong, Yu Gu, Tian He, David Du
VR
2003
IEEE
164views Virtual Reality» more  VR 2003»
14 years 21 days ago
Augmented Virtual Environments (AVE): Dynamic Fusion of Imagery and 3D Models
An Augmented Virtual Environment (AVE) fuses dynamic imagery with 3D models. The AVE provides a unique approach to visualize and comprehend multiple streams of temporal data or im...
Ulrich Neumann, Suya You, Jinhui Hu, Bolan Jiang, ...
GI
2004
Springer
14 years 25 days ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus