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AR
2011
13 years 2 months ago
Imitation Learning of Positional and Force Skills Demonstrated via Kinesthetic Teaching and Haptic Input
A method to learn and reproduce robot force interactions in a Human-Robot Interaction setting is proposed. The method allows a robotic manipulator to learn to perform tasks which ...
Petar Kormushev, Sylvain Calinon, Darwin G. Caldwe...
HCI
2009
13 years 5 months ago
Antecedents of Attributions in an Educational Game for Social Learning: Who's to Blame?
Games are increasingly being used as educational tools, in part because they are presumed to enhance student motivation. We look at student motivation in games from the viewpoint o...
Amy Ogan, Vincent Aleven, Julia Kim, Christopher J...
MM
2009
ACM
131views Multimedia» more  MM 2009»
14 years 2 months ago
Towards characterizing user interaction with progressively transmitted 3D meshes
We collected traces of how 37 users interacted with 9 progressively streamed and rendered 3D meshes. We analyze the traces and discuss the insights that we learned in relation to ...
Ransi Nilaksha De Silva, Wei Cheng, Dan Liu, Wei T...
CHI
2004
ACM
14 years 8 months ago
Lessons learned using ubiquitous sensors for data collection in real homes
Interface design for the home requires a realistic understanding of the complexity and richness of the human activities that go on there; it is our goal to develop tools that enab...
Jennifer Beaudin, Stephen S. Intille, Emmanuel Mun...
AAI
2005
166views more  AAI 2005»
13 years 7 months ago
Interactive Knowledge Construction in the Collaborative Building of an Encyclopedia
1 One of the major challenges of Applied Artificial Intelligence is to provide environments where high level human activities like learning, constructing theories or performing exp...
Philippe Lemoisson, Stefano A. Cerri