We present methods for inferring the cost of interrupting users based on multiple streams of events including information generated by interactions with computing devices, visual ...
This proposal describes the early phase of our design process developing a robot cell-phone named CALLY, with which we are exploring the roles of facial and gestural expressions o...
Much of the work done in the field of tangible interaction has focused on creating tools for learning; however, in many cases, little evidence has been provided that tangible inte...
Michael S. Horn, Erin Treacy Solovey, R. Jordan Cr...
Due to size restrictions, mobile phone user interfaces are often difficult to use[8]. In this short paper, we investigated inducing shortcuts to replace the sequence of actions re...
We develop a cyclical blockwise coordinate descent algorithm for the multi-task Lasso that efficiently solves problems with thousands of features and tasks. The main result shows ...