Much of the work done in the field of tangible interaction has focused on creating tools for learning; however, in many cases, little evidence has been provided that tangible inte...
Michael S. Horn, Erin Treacy Solovey, R. Jordan Cr...
We present the design, implementation, and evaluation of PROMISE, a novel peer-to-peer media streaming system encompassing the key functions of peer lookup, peer-based aggregated ...
RatSLAM is a biologically-inspired visual SLAM and navigation system that has been shown to be effective indoors and outdoors on real robots. The spatial representation at the cor...
Michael Milford, Ruth Schulz, David Prasser, Gordo...
With the advances in mobile technologies is now possible to support learners and teachers activities on the move. We analyzed the functionalities that should be provided by a gene...
In the past few years Artificial Intelligence has been gradually introduced to enhance Education through technologies. However, usual approaches provide systems with a kind of exp...