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PAKDD
2004
ACM
127views Data Mining» more  PAKDD 2004»
14 years 3 months ago
Exploiting Recurring Usage Patterns to Enhance Filesystem and Memory Subsystem Performance
In many cases, normal uses of a system form patterns that will repeat. The most common patterns can be collected into a prediction model which will essentially predict that usage p...
Benjamin Rutt, Srinivasan Parthasarathy
AUSAI
2003
Springer
14 years 3 months ago
BN+BN: Behavior Network with Bayesian Network for Intelligent Agent
Abstract. In the philosophy of behavior-based robotics, design of complex behavior needs the interaction of basic behaviors that are easily implemented. Action selection mechanism ...
Kyung-Joong Kim, Sung-Bae Cho
FM
2003
Springer
146views Formal Methods» more  FM 2003»
14 years 3 months ago
Interacting State Machines for Mobility
We present two instantiations of generic Interactive State Machines (ISMs) with mobility features which are useful for modeling and verifying dynamically changing mobile systems. I...
Thomas A. Kuhn, David von Oheimb
HCI
2009
13 years 7 months ago
Statistics-Based Cognitive Human-Robot Interfaces for Board Games - Let's Play!
Abstract. The archetype of many novel research activities is called cognition. Although separate definitions exist to define a technical cognitive system, it is typically character...
Frank Wallhoff, Alexander Bannat, Jürgen Gast...
WWW
2005
ACM
14 years 10 months ago
Browsing fatigue in handhelds: semantic bookmarking spells relief
Focused Web browsing activities such as periodically looking up headline news, weather reports, etc., which require only selective fragments of particular Web pages, can be made m...
Saikat Mukherjee, I. V. Ramakrishnan