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DSRT
2005
IEEE
15 years 6 months ago
3D Mesh Compression Using an Efficient Neighborhood-based Segmentation
Due to the popularity of polygonal models in the Virtual Reality applications, 3D mesh compression and segmentation are two active areas of 3D object modeling. Most existing 3D co...
Lijun Chen 0003, Nicolas D. Georganas
VLDB
2012
ACM
360views Database» more  VLDB 2012»
14 years 23 hour ago
An adaptive updating protocol for reducing moving object database workload
In the last decade, spatio-temporal database research focuses on the design of effective and efficient indexing structures in support of location-based queries such as predictive...
Su Chen, Beng Chin Ooi, Zhenjie Zhang
TR
2010
158views Hardware» more  TR 2010»
14 years 11 months ago
Multi-Objective Approaches to Optimal Testing Resource Allocation in Modular Software Systems
Software testing is an important issue in software engineering. As software systems become increasingly large and complex, the problem of how to optimally allocate the limited test...
Zai Wang, Ke Tang, Xin Yao
KES
2005
Springer
15 years 10 months ago
Ontology Modeling and Storage System for Robot Context Understanding
Abstract. A mobile robot that interacts with its environment needs a machineunderstandable representation of objects and their usages. We present an ontology of objects, with gener...
Eric Wang, Yong Se Kim, Hak Soo Kim, Jin Hyun Son,...
SRDS
1998
IEEE
15 years 8 months ago
AQuA: An Adaptive Architecture that Provides Dependable Distributed Objects
Dependable distributed systems are difficult to build. This is particularly true if they have dependability requirements that change during the execution of an application, and are...
Michel Cukier, Jennifer Ren, Chetan Sabnis, David ...