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128
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CIA
1999
Springer
15 years 8 months ago
Mobile-Agent Mediated Place Oriented Communication
When we communicate with others in a most primitive way like face-to-face conversation, we normally gather at a common physical place. This physical constraint has been recognized ...
Yasuhiko Kitamura, Yasuhiro Mawarimichi, Shoji Tat...
139
Voted
WEBNET
1997
15 years 5 months ago
Beyond Java: An Infrastructure for High-Performance Mobile Code on the World Wide Web
: We are building an infrastructure for the platform-independent distribution and execution of high-performance mobile code as a future Internet technology to complement and perhap...
Michael Franz
147
Voted
NETWORK
2008
233views more  NETWORK 2008»
15 years 3 months ago
WhozThat? evolving an ecosystem for context-aware mobile social networks
One of the most compelling social questions, which until now was left unanswered by current technology, is "Who's that?" This question is usually asked about a new ...
Aaron Beach, Mike Gartrell, Sirisha Akkala, Jack E...
164
Voted
MOBISYS
2011
ACM
14 years 6 months ago
Odessa: enabling interactive perception applications on mobile devices
Resource constrained mobile devices need to leverage computation on nearby servers to run responsive applications that recognize objects, people, or gestures from real-time video....
Moo-Ryong Ra, Anmol Sheth, Lily B. Mummert, Padman...
112
Voted
CHI
2006
ACM
16 years 4 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...