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SIGGRAPH
1991
ACM
14 years 39 min ago
Reaction-diffusion textures
We present a method fortexturesynthesisbased on thesimulation of a process of local nonlinear interaction, called reaction-diffusion, which has been proposed as a model of biologi...
Andrew P. Witkin, Michael Kass
PC
2010
196views Management» more  PC 2010»
13 years 6 months ago
Solving path problems on the GPU
We consider the computation of shortest paths on Graphic Processing Units (GPUs). The blocked recursive elimination strategy we use is applicable to a class of algorithms (such as...
Aydin Buluç, John R. Gilbert, Ceren Budak
PVM
1998
Springer
14 years 21 days ago
Load Balancing for Network Based Multi-threaded Applications
In this paper we present Lbs, a load-management-system for network based concurrent computing. The system is built on Pt-Pvm, a library based on the PVM system. Pt-Pvm provides mes...
Oliver Krone, Martin Raab, Béat Hirsbrunner
MICCAI
2005
Springer
14 years 9 months ago
Random Walks for Interactive Organ Segmentation in Two and Three Dimensions: Implementation and Validation
A new approach to interactive segmentation based on random walks was recently introduced that shows promise for allowing physicians more flexibility to segment arbitrary objects in...
Leo Grady, Thomas Schiwietz, Shmuel Aharon, Rü...
FCCM
2009
IEEE
204views VLSI» more  FCCM 2009»
14 years 11 days ago
Acceleration and Energy Efficiency of a Geometric Algebra Computation using Reconfigurable Computers and GPUs
Geometric algebra (GA) is a mathematical framework that allows the compact description of geometric relationships and algorithms in many fields of science and engineering. The exe...
Holger Lange, Florian Stock, Andreas Koch, Dietmar...