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PROCEDIA
2010
103views more  PROCEDIA 2010»
13 years 3 months ago
Towards generating optimised finite element solvers for GPUs from high-level specifications
We argue that producing maintainable high-performance implementations of finite element methods for multiple targets requires that they are written using a high-level domain-speci...
Graham R. Markall, David A. Ham, Paul H. J. Kelly
TOG
2008
140views more  TOG 2008»
13 years 8 months ago
Multidimensional adaptive sampling and reconstruction for ray tracing
We present a new adaptive sampling strategy for ray tracing. Our technique is specifically designed to handle multidimensional sample domains, and it is well suited for efficientl...
Toshiya Hachisuka, Wojciech Jarosz, Richard Peter ...
TOG
2008
96views more  TOG 2008»
13 years 8 months ago
Display adaptive tone mapping
We propose a tone-mapping operator that can minimize visible contrast distortions for a range of output devices, ranging from e-paper to HDR displays. The operator weights contras...
Rafal Mantiuk, Scott Daly, Louis Kerofsky
BIBE
2008
IEEE
272views Bioinformatics» more  BIBE 2008»
14 years 3 months ago
Design and implementation of the Smith-Waterman algorithm on the CUDA-compatible GPU
— This paper describes a design and implementation of the Smith-Waterman algorithm accelerated on the graphics processing unit (GPU). Our method is implemented using compute uniï...
Yuma Munekawa, Fumihiko Ino, Kenichi Hagihara
MICCAI
2009
Springer
14 years 9 months ago
Real-Time Prediction of Brain Shift Using Nonlinear Finite Element Algorithms
Patient-specific biomechanical models implemented using specialized nonlinear (i.e. taking into account material and geometric nonlinearities) finite element procedures were applie...
Grand Roman Joldes, Adam Wittek, Mathieu Couton,...