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IPPS
2008
IEEE
14 years 2 months ago
Parallel option pricing with Fourier Space Time-stepping method on Graphics Processing Units
With the evolution of Graphics Processing Units (GPUs) into powerful and cost-efficient computing architectures, their range of application has expanded tremendously, especially i...
Vladimir Surkov
FPL
2006
Springer
211views Hardware» more  FPL 2006»
14 years 2 days ago
Comparing FPGAs to Graphics Accelerators and the Playstation 2 Using a Unified Source Description
Field programmable gate arrays (FPGAs), graphics processing units (GPUs) and Sony's PlayStation 2 vector units offer scope for hardware acceleration of applications. We compa...
Lee W. Howes, Paul Price, Oskar Mencer, Olav Beckm...
STTT
2011
195views more  STTT 2011»
13 years 3 months ago
Parallel probabilistic model checking on general purpose graphics processors
We present algorithms for parallel probabilistic model checking on general purpose graphic processing units (GPGPUs). Our improvements target the numerical components of the tradit...
Dragan Bosnacki, Stefan Edelkamp, Damian Sulewski,...
JGO
2010
89views more  JGO 2010»
13 years 6 months ago
Iterative regularization algorithms for constrained image deblurring on graphics processors
Abstract The ability of the modern graphics processors to operate on large matrices in parallel can be exploited for solving constrained image deblurring problems in a short time. ...
Valeria Ruggiero, Thomas Serafini, Riccardo Zanell...
PLDI
2012
ACM
11 years 11 months ago
Adaptive input-aware compilation for graphics engines
While graphics processing units (GPUs) provide low-cost and efficient platforms for accelerating high performance computations, the tedious process of performance tuning required...
Mehrzad Samadi, Amir Hormati, Mojtaba Mehrara, Jan...