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ICNC
2005
Springer
14 years 1 months ago
Parallel Genetic Algorithms on Programmable Graphics Hardware
Abstract. Parallel genetic algorithms are usually implemented on parallel machines or distributed systems. This paper describes how finegrained parallel genetic algorithms can be ...
Qizhi Yu, Chongcheng Chen, Zhigeng Pan
GECCO
2006
Springer
201views Optimization» more  GECCO 2006»
14 years 2 days ago
Selective self-adaptive approach to ant system for solving unit commitment problem
This paper presents a novel approach to solve the constrained unit commitment problem using Selective Self-Adaptive Ant System (SSAS) for improving search performance by automatic...
Songsak Chusanapiputt, Dulyatat Nualhong, Sujate J...
SPIN
2010
Springer
13 years 6 months ago
Efficient Explicit-State Model Checking on General Purpose Graphics Processors
We accelerate state space exploration for explicit-state model checking by executing complex operations on the graphics processing unit (GPU). In contrast to existing approaches en...
Stefan Edelkamp, Damian Sulewski
ICIAP
2005
ACM
14 years 1 months ago
Markovian Energy-Based Computer Vision Algorithms on Graphics Hardware
This paper shows how Markovian segmentation algorithms used to solve well known computer vision problems such as motion estimation, motion detection and stereovision can be signi...
Pierre-Marc Jodoin, Max Mignotte, Jean-Franç...
ISVD
2007
IEEE
14 years 2 months ago
Variants of Jump Flooding Algorithm for Computing Discrete Voronoi Diagrams
Jump flooding algorithm (JFA) is an interesting way to utilize the graphics processing unit to efficiently compute Voronoi diagrams and distance transforms in 2D discrete space. T...
Guodong Rong, Tiow Seng Tan