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ASSETS
2006
ACM
14 years 2 months ago
Dynamically adapting GUIs to diverse input devices
Many of today’s desktop applications are designed for use with a pointing device and keyboard. Someone with a disability, or in a unique environment, may not be able to use one ...
Scott Carter, Amy Hurst, Jennifer Mankoff, Jack Li
CHI
2011
ACM
13 years 8 hour ago
OldGen: mobile phone personalization for older adults
Mobile devices are currently difficult to customize for the usability needs of elderly users. The elderly are instead referred to specially designed “senior phones” or softwar...
Alex Olwal, Dimitris Lachanas, Ermioni Zacharouli
EICS
2010
ACM
13 years 10 months ago
Xplain: an editor for building self-explanatory user interfaces by model-driven engineering
Modern User Interfaces (UI) must deal with the increasing complexity of applications in terms of functionality as well as new properties as plasticity. The plasticity of a UI deno...
Alfonso García Frey, Gaëlle Calvary, S...
INTETAIN
2009
Springer
14 years 3 months ago
Accessible Gaming through Mainstreaming Kinetic Controller
Leisure is a very important aspect in our everyday life; and gaming is one of the main ways to it. Depending on the particular situation of each person, the way of playing could be...
Yolanda Garrido, Álvaro Marco, Joaquí...
IUI
2005
ACM
14 years 2 months ago
A framework for designing intelligent task-oriented augmented reality user interfaces
A task-oriented space can benefit from an augmented reality interface that layers the existing tools and surfaces with useful information to make cooking more easy, safe and effic...
Leonardo Bonanni, Chia-Hsun Lee, Ted Selker