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» Adaptation and Learning in Animated Creatures
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ICWL
2007
Springer
14 years 2 months ago
A Piece-Wise Learning Approach to 3D Facial Animation
Web-based 3D facial animation is an alternative of face to face communication. Animating 3D human faces is also a difficult task because of the substantive non-rigid facial motions...
Yushun Wang, Yueting Zhuang, Jun Xiao, Fei Wu
ECAL
2007
Springer
14 years 10 days ago
Genotype Reuse More Important than Genotype Size in Evolvability of Embodied Neural Networks
odel of Embodiment on Abstract Systems: from Hierarchy to Heterarchy Kohei Nakajima, Soya Shinkai, Takashi Ikegami A Behavior-Based Model of the Hydra, Phylum Cnidaria Malin Aktius...
Chad W. Seys, Randall D. Beer
SAB
2010
Springer
212views Optimization» more  SAB 2010»
13 years 6 months ago
A Study of Adaptive Locomotive Behaviors of a Biped Robot: Patterns Generation and Classification
Abstract. Neurobiological studies showed the important role of Centeral Pattern Generators for spinal cord in the control and sensory feedback of animals' locomotion. In this ...
John Nassour, Patrick Henaff, Fathi Ben Ouezdou, G...
JVCA
2002
157views more  JVCA 2002»
13 years 8 months ago
Realistic face animation for speech
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
Gregor A. Kalberer, Luc J. Van Gool
HUMO
2007
Springer
14 years 2 months ago
Silhouette Based Generic Model Adaptation for Marker-Less Motion Capturing
This work presents a marker-less motion capture system that incorporates an approach to smoothly adapt a generic model mesh to the individual shape of a tracked person. This is don...
Martin Sunkel, Bodo Rosenhahn, Hans-Peter Seidel