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» Adapted Dynamic Meshes for Deformable Surfaces
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CGI
2004
IEEE
13 years 11 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
SODA
2001
ACM
103views Algorithms» more  SODA 2001»
13 years 8 months ago
Dynamic skin triangulation
This paper describes an algorithm for maintaining an approximating triangulation of a deforming surface in
Ho-Lun Cheng, Tamal K. Dey, Herbert Edelsbrunner, ...
CVGIP
2004
175views more  CVGIP 2004»
13 years 7 months ago
A subdivision-based deformable model for surface reconstruction of unknown topology
This paper presents a surface reconstruction algorithm that can recover correct shape geometry as well as its unknown topology from both volumetric images and unorganized point cl...
Ye Duan, Hong Qin
TVCG
2012
205views Hardware» more  TVCG 2012»
11 years 10 months ago
A Deformable Surface Model for Real-Time Water Drop Animation
—A water drop behaves differently from a large water body because of its strong viscosity and surface tension under the small scale. Surface tension causes the motion of a water ...
Yizhong Zhang, Huamin Wang, Shuai Wang, Yiying Ton...
CA
1996
IEEE
13 years 11 months ago
Efficient And Accurate Interference Detection For Polynomial Deformation
We present efficient and accurate algorithms for interference detection among objects undergoing polynomial deformation. The scope of our algorithms include physically-based model...
Merlin Hughes, Christopher DiMattia, Ming C. Lin, ...