Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
Abstract. We propose and formalize HomeBPEL, a higher-order WSBPEL-like business process execution language where processes are firstclass values that can be stored in variables, p...
Mikkel Bundgaard, Arne J. Glenstrup, Thomas T. Hil...
Convex polyhedra are often used to approximate sets of states of programs involving numerical variables. The manipulation of convex polyhedra relies on the so-called double descri...
A definitional extension LNGMIt of the Calculus of Inductive Constructions (CIC), that underlies the proof assistant Coq, is presented that allows also to program with nested dat...