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» Adapting Representation in Genetic Programming
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ICAT
2006
IEEE
14 years 1 months ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
SIGGRAPH
1999
ACM
13 years 11 months ago
Optimization of Mesh Locality for Transparent Vertex Caching
Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
Hugues Hoppe
COORDINATION
2008
Springer
13 years 9 months ago
Formalizing Higher-Order Mobile Embedded Business Processes with Binding Bigraphs
Abstract. We propose and formalize HomeBPEL, a higher-order WSBPEL-like business process execution language where processes are firstclass values that can be stored in variables, p...
Mikkel Bundgaard, Arne J. Glenstrup, Thomas T. Hil...
FMSD
2006
104views more  FMSD 2006»
13 years 7 months ago
Some ways to reduce the space dimension in polyhedra computations
Convex polyhedra are often used to approximate sets of states of programs involving numerical variables. The manipulation of convex polyhedra relies on the so-called double descri...
Nicolas Halbwachs, David Merchat, Laure Gonnord
SCP
2011
255views Communications» more  SCP 2011»
13 years 2 months ago
Map fusion for nested datatypes in intensional type theory
A definitional extension LNGMIt of the Calculus of Inductive Constructions (CIC), that underlies the proof assistant Coq, is presented that allows also to program with nested dat...
Ralph Matthes