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AAAI
2006
13 years 11 months ago
AWDRAT: A Cognitive Middleware System for Information Survivability
The Infrastructure of modern society is controlled by software systems that are vulnerable to attacks. Many such attacks, launched by "recreational hackers" have already...
Howard E. Shrobe, Robert Laddaga, Robert Balzer, N...
AAAI
2006
13 years 11 months ago
Action Selection in Bayesian Reinforcement Learning
My research attempts to address on-line action selection in reinforcement learning from a Bayesian perspective. The idea is to develop more effective action selection techniques b...
Tao Wang
AVI
2004
13 years 11 months ago
Multi-projectors and implicit interaction in persuasive public displays
Recent advances in computer video projection open up new possibilities for real-time interactive, persuasive displays. Now a display can continuously adapt to a viewer so as to ma...
Paul H. Dietz, Ramesh Raskar, Shane Booth, Jeroen ...
AIIDE
2006
13 years 11 months ago
Mixing Story and Simulation in Interactive Narrative
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Mark O. Riedl, Andrew Stern, Don M. Dini
AVI
2006
13 years 11 months ago
The ASPICE project: inclusive design for the motor disabled
The ASPICE project aims at the development of a system which allows the neuromotor disabled persons to improve or recover their mobility (directly or by emulation) and communicati...
Fabio Aloise, Febo Cincotti, Fabio Babiloni, Maria...
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