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ATAL
2005
Springer
15 years 11 months ago
Modeling opponent decision in repeated one-shot negotiations
In many negotiation and bargaining scenarios, a particular agent may need to interact repeatedly with another agent. Typically, these interactions take place under incomplete info...
Sabyasachi Saha, Anish Biswas, Sandip Sen
AIIDE
2008
15 years 8 months ago
TAP: An Effective Personality Representation for Inter-Agent Adaptation in Games
Tactical Agent Personality (TAP) is a modeling concept to capture tactical patterns in game agents, based on a personality concept introduced by Tan and Cheng (2007), to allow beh...
Chek Tien Tan, Ho-Lun Cheng
WEBI
2001
Springer
15 years 10 months ago
An Effective Conversational Agent with User Modeling Based on Bayesian Network
Abstract. Conversational agents interact with users using natural language interface. Especially in Internet space, their role has been recently highlighted as a virtual representa...
Seung-Ik Lee, Chul Sung, Sung-Bae Cho
AGENTS
2001
Springer
15 years 10 months ago
A fuzzy model of reputation in multi-agent systems
Agents are intended to interact in open systems where the knowledge about others (reputation) is incomplete and uncertain. Also, this knowledge about other agents is subjective si...
Javier Carbo Rubiera, José M. Molina L&oacu...
AIMSA
2006
Springer
15 years 10 months ago
Property Based Coordination
For a multiagent system (MAS), coordination is the assumption that agents are able to adapt their behavior according to those of the other agents. The principle of Property Based C...
Mahdi Zargayouna, Julien Saunier, Flavien Balbo