Human performance can seriously degrade under demanding tasks. To improve performance, agents can reason about the current state of the human, and give the most appropriate and eff...
Fiemke Both, Mark Hoogendoorn, S. Waqar Jaffry, Ri...
To create a robot with a mind of its own, we extended a formalized version of a model that explains affect-driven interaction with mechanisms for goaldirected behavior. We ran sim...
Johan F. Hoorn, Matthijs Pontier, Ghazanfar F. Sid...
Several agent-oriented software engineering methodologies address the emerging challenges posed by the increasing need of adaptive software. A common denominator of such methodolo...
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
The paper describes a simulation substrate that allows thinking agents to interact with a world. The world is simulated by standard discrete event simulation, but the timing of an...