Star splaying is a general-dimensional algorithm that takes as input a triangulation or an approximation of a convex hull, and produces the Delaunay triangulation, weighted Delaun...
Geometric methods are very intuitive and provide a theoretically solid viewpoint to many optimization problems. SVM is a typical optimization task that has attracted a lot of atte...
Michael E. Mavroforakis, Margaritis Sdralis, Sergi...
Finding the fastest algorithm to solve a problem is one of the main issues in Computational Geometry. Focusing only on worst case analysis or asymptotic computations leads to the d...
Marcelo H. Cintra, Diego R. Llanos Ferraris, Bel&e...
We consider the problem of computing the time convex hull of a set of points in the presence of a straight-line highway in the plane. The traveling speed in the plane is assumed t...
Assume that a set of imprecise points is given, where each point is specified by a region in which the point may lie. We study the problem of computing the smallest and largest pos...