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EL
2002
181views more  EL 2002»
13 years 7 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
RCC
2000
113views more  RCC 2000»
13 years 7 months ago
The Aristotle Approach to Open Hypermedia
Large-scale distributed hypermedia systems comprise a generation of powerful tools to meet the demands of the new information globalization era. The most promising of such systems...
Costas Petrou, Drakoulis Martakos, Michael Hatzopo...
CMOT
1999
143views more  CMOT 1999»
13 years 7 months ago
Structural Learning: Attraction and Conformity in Task-Oriented Groups
This study extends previous research that showed how informal social sanctions can backfire when members prefer friendship over enforcement of group norms. We use a type of neural...
James A. Kitts, Michael W. Macy, Andreas Flache
NN
1998
Springer
13 years 7 months ago
Distributed ARTMAP: a neural network for fast distributed supervised learning
Distributed coding at the hidden layer of a multi-layer perceptron (MLP) endows the network with memory compression and noise tolerance capabilities. However, an MLP typically req...
Gail A. Carpenter, Boriana L. Milenova, Benjamin W...
NN
1998
Springer
13 years 7 months ago
A tennis serve and upswing learning robot based on bi-directional theory
We experimented on task-level robot learning based on bi-directional theory. The via-point representation was used for ‘learning by watching’. In our previous work, we had a r...
Hiroyuki Miyamoto, Mitsuo Kawato