Multiobjective optimization in general aims at learning about the problem at hand. Usually the focus lies on objective space properties such as the front shape and the distributio...
This paper examines, by argument, the dynamics of sequences of behavioural choices made, when non-cooperative restricted-memory agents learn in partially observable stochastic gam...
Interactive Storytelling techniques are attracting much interest for their potential to develop new game genres but also as another form of procedural content generation, specific...
David Pizzi, Marc Cavazza, Alex Whittaker, Jean-Lu...
Autonomous systems operating in real-world environments must plan, schedule, and execute missions while robustly adapting to uncertainty and disturbance. One way to mitigate the e...
The constant race for faster and more powerful CPUs is drawing to a close. No longer is it feasible to significantly increase the speed of the CPU without paying a crushing penalt...
Yaron Weinsberg, Danny Dolev, Tal Anker, Muli Ben-...