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SIGGRAPH
1999
ACM
15 years 9 months ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom
EWCBR
2008
Springer
15 years 6 months ago
Realising a CBR-based approach for Computer Cooking Contest with e: IAS
Abstract. This paper describes a web-based CBR application competing at the first Computer Cooking Contest at the ECCBR 2008. It describes the technical realisation of our system, ...
Alexandre Hanft, Norman Ihle, Kerstin Bach, R&eacu...
FGR
2006
IEEE
169views Biometrics» more  FGR 2006»
15 years 10 months ago
Combining PCA and LFA for Surface Reconstruction from a Sparse Set of Control Points
This paper presents a novel method for 3D surface reconstruction based on a sparse set of 3D control points. For object classes such as human heads, prior information about the cl...
Reinhard Knothe, Sami Romdhani, Thomas Vetter
EICS
2010
ACM
15 years 9 months ago
Self-explanatory user interfaces by model-driven engineering
Modern User Interfaces (UI) must deal with the increasing complexity of applications as well as new features such as the capacity of UIs to be dynamically adapted to the context o...
Alfonso García Frey
AVSS
2006
IEEE
15 years 10 months ago
3D Human Motion Analysis in Monocular Video Techniques and Challenges
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Cristian Sminchisescu