Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
Virtual avatars in many applications are constructed manually or by a single speech-driven model which needs a lot of training data and long training time. It’s an essential pro...
Optimizing the performance of dynamic load balancing toolkits and applications requires the adjustment of several runtime parameters; however, determining sufficiently good value...
This paper presents a new algorithm for feature generation, which is approximately derived based on geometrical interpretation of the Fisher linear discriminant analysis. In a fiel...
In a Multiple User Interfaces (MUI) context, several models must be defined and adapted (tasks, user, .). Abstract models are progressively enriched in concrete models using patte...