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ISAMI
2010
13 years 5 months ago
Adaptive Experience Sampling: Addressing the Dynamic Nature of In-Situ User Studies
Experience sampling techniques can be used to study user experiences with products in a natural setting and over time. Nowadays, researchers can use selective sampling to link the ...
Martijn H. Vastenburg, Natalia Romero Herrera
IROS
2006
IEEE
187views Robotics» more  IROS 2006»
14 years 1 months ago
Fast and Stable Learning of Quasi-Passive Dynamic Walking by an Unstable Biped Robot based on Off-Policy Natural Actor-Critic
— Recently, many researchers on humanoid robotics are interested in Quasi-Passive-Dynamic Walking (Quasi-PDW) which is similar to human walking. It is desirable that control para...
Tsuyoshi Ueno, Yutaka Nakamura, Takashi Takuma, To...
INFOCOM
2006
IEEE
14 years 1 months ago
Sampling Techniques for Large, Dynamic Graphs
— Peer-to-peer systems are becoming increasingly popular, with millions of simultaneous users and a wide range of applications. Understanding existing systems and devising new pe...
Daniel Stutzbach, Reza Rejaie, Nick G. Duffield, S...
INFOCOM
2008
IEEE
14 years 2 months ago
Modeling Resource Sharing Dynamics of VoIP Users over a WLAN Using a Game-Theoretic Approach
—We consider a scenario in which users share an access point and are mainly interested in VoIP applications. Each user is allowed to adapt to varying network conditions by choosi...
Edson H. Watanabe, Daniel S. Menasché, Edmu...
IWEC
2004
13 years 9 months ago
AI: the Missing Link in Digital Game Interface Design?
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
Darryl Charles, Daniel Livingstone