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TVCG
2008
131views more  TVCG 2008»
13 years 8 months ago
Real-Time Adaptive Radiometric Compensation
Recent radiometric compensation techniques make it possible to project images onto colored and textured surfaces. This is realized with projector-camera systems by scanning the pro...
Anselm Grundhöfer, Oliver Bimber
CGF
2006
118views more  CGF 2006»
13 years 8 months ago
Texture Adaptation for Progressive Meshes
Level-of-detail modeling is a vital representation for real-time applications. To support texture mapping progressive meshes (PM), we usually allow the whole PM sequence to share ...
Chih-Chun Chen 0002, Jung-Hong Chuang
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Tetrahedral Embedded Boundary Methods for Accurate and Flexible Adaptive Fluids
When simulating fluids, tetrahedral methods provide flexibility and ease of adaptivity that Cartesian grids find difficult to match. However, this approach has so far been lim...
Christopher Batty, Stefan Xenos, Ben Houston
IMR
2005
Springer
14 years 1 months ago
A fews snags in mesh adaptation loops
The first stage in an adaptive finite element scheme (cf. [CAS95, bor1]) consists in creating an initial mesh of a given domain Ω, which is used to perform an initial computati...
Frédéric Hecht
ICIP
1999
IEEE
14 years 9 months ago
Efficient Approximation of Gray-Scale Images Through Bounded Error Triangular Meshes
This paper presents an iterative algorithm for approximating gray-scale images with adaptive triangular meshes ensuring a given tolerance. At each iteration, the algorithm applies...
Angel Domingo Sappa, Boris Xavier Vintimilla, Migu...