Geometric algorithms are based on geometric objects such as points, lines and circles. The term Kernel refers to a collection of representations for constant-size geometric objects...
Susan Hert, Michael Hoffmann, Lutz Kettner, Sylvai...
We present a new lossless geometry coding method for 3D triangle-quad meshes, Adaptive Vertex Chasing. Previous localized geometry coding methods have demonstrated better compressi...
We introduce a class of robust non-parametric estimation methods which are ideally suited for the reconstruction of signals and images from noise-corrupted or sparsely collected s...
This paper presents a method for building analytical contact models for soft fingers. Friction constraints are derived based on general expressions for non-planar contacts of ela...
Matei T. Ciocarlie, Claire Lackner, Peter K. Allen
—Panoramic images are a new type of visual data that provide many new possibilities as compared to the classic planar images. Tele-presence and virtual navigation are examples of...