The engineering of computer vision systems that meet application speci c computational and accuracy requirements is crucial to the deployment of real-life computer vision systems....
Michael Greiffenhagen, Visvanathan Ramesh, Dorin C...
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
We present a simple technique for creating fluid silhouettes described with vector graphics, which we call ”Vector Fluid.” In our system, a solid region in the fluid is repr...
In this paper we present a framework combining differential geometry and scale-space to show that local geometric invariants of image contours such as tangent, curvature and deriv...
We address the problem of estimating a person’s body height from a single uncalibrated image. The novelty of our work lies in that we handle two difficult cases not previously ...