We describe an algorithm for automatically finding correspondences from face video sequences. This method is useful to many applications such as face tracking, face modeling and ...
Hui Fang, Nicholas Costen, David Cristinacce, John...
We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...
A mesh M with planar faces is called an edge offset (EO) mesh if there exists a combinatorially equivalent mesh M d such that corresponding edges of M and M d lie on parallel lines...
Helmut Pottmann, Philipp Grohs, Bernhard Blaschitz
This paper introduces a framebuffer level of detail algorithm for controlling the pixel workload in an interactive rendering application. Our basic strategy is to evaluate the sha...
Vision-based tracking is a basic elementary task in many computer vision-based applications such as video surveillance and monitoring, sensing and navigation in robotics, video co...
Harini Veeraraghavan, Paul R. Schrater, Nikolaos P...