In packet audio applications, packets are buffered at a receiving site and their playout delayed in order to compensate for variable network delays. In this paper, we consider the ...
Use of anycast service can considerably simplify many communication applications. Two approaches can be used for routing anycast packets. Single-path routing always uses the same ...
Instruction fetch behavior has been shown to be very regular and predictable, even for diverse application areas. In this work, we propose the Lookahead Instruction Fetch Engine (...
Stephen Roderick Hines, Yuval Peress, Peter Gavin,...
The increasing centralization of networked services places user data at considerable risk. For example, many users store email on remote servers rather than on their local disk. D...
Adam J. Aviv, Michael E. Locasto, Shaya Potter, An...
Traditionally, operating systems use a coarse approximation of memory accesses to implement memory management algorithms by monitoring page faults or scanning page table entries. ...
Reza Azimi, Livio Soares, Michael Stumm, Thomas Wa...