Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Understanding why the performance of a multithreaded program does not improve linearly with the number of cores in a sharedmemory node populated with one or more multicore process...
Affective and human-centered computing have attracted a lot of attention during the past years, mainly due to the abundance of devices and environments able to exploit multimodal i...
The “Killer Examples” series of workshops are highly interactive workshops which have been an annual occurrence at OOPSLA since 2002. The goals of the workshop are to bring to...
This paper describes a new approach to the integration and control of continuously operating visual processes. Visual processes are expressed as transformations which map signals ...
James L. Crowley, Jean Marc Bedrune, Morten Bekker...