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» Adaptive Labeling for Interactive Mobile Information Systems
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AIIDE
2008
15 years 8 months ago
Talking with NPCs: Towards Dynamic Generation of Discourse Structures
Dialogue in commercial games is largely created by teams of writers and designers who hand-author every line of dialogue and hand-specify the dialogue structure using finite state...
Christina R. Strong, Michael Mateas
PCI
2005
Springer
15 years 11 months ago
Middleware for Building Ubiquitous Computing Applications Using Distributed Objects
Ubiquitous systems are characterized by multi-fold complexity, stemming mainly from the vast number of possible interactions between many heterogeneous objects and services. Device...
Nicolas Drossos, Eleni Christopoulou, Achilles Kam...
ISWC
2003
IEEE
15 years 11 months ago
Unsupervised, Dynamic Identification of Physiological and Activity Context in Wearable Computing
Context-aware computing describes the situation where a wearable / mobile computer is aware of its user’s state and surroundings and modifies its behavior based on this informat...
Andreas Krause, Daniel P. Siewiorek, Asim Smailagi...
APIN
2006
142views more  APIN 2006»
15 years 6 months ago
Achieving dynamic, multi-commander, multi-mission planning and execution
The Multi-Agent Distributed Goal Satisfaction (MADGS) system facilitates distributed mission planning and execution in complex dynamic environments with a focus on distributed goal...
Eugene Santos, Scott A. DeLoach, Michael T. Cox
163
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GLOBECOM
2008
IEEE
16 years 16 days ago
On Base Station Cooperation Schemes for Downlink Network MIMO under a Constrained Backhaul
— Next generation mobile comunications systems will most likely employ multi-cell cooperative signal processing schemes, often referred to as network MIMO, as these are known to ...
Patrick Marsch, Gerhard Fettweis