The current heterogeneous world of networks and terminals combined with the generalized mobility of users pose telecommunications operators and service providers the challenge of d...
We present a novel playground platform that will hopefully help in countering two important issues in children in the developed world: lack of physical activity and lack of social...
In this paper, we describe results from the experiments of a location-dependent shared virtual world system applied to sightseeing entertainment. This system can be used with GPSp...
The emergence of portable computers and wireless technologies has introduced new challenges for middleware. Mobility brings new requirements and is becoming a key characteristic. M...
In this paper, we demonstrate how ethnographic fieldwork studies can be used to inform the design of third generation mobile phones. We draw on a field study of teenage mobile pho...