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AIIDE
2006
13 years 11 months ago
Mixing Story and Simulation in Interactive Narrative
Simulation is a common feature in computer entertainment. However, in computer games simulation and story are often kept distinct by interleaving interactive play and cut scenes. ...
Mark O. Riedl, Andrew Stern, Don M. Dini
ALIFE
2007
13 years 10 months ago
A Synthetic Vision System Using Directionally Selective Motion Detectors to Recognize Collision
: Reliably recognizing objects approaching on a collision course is extremely important. In this paper, a synthetic vision system is proposed to tackle the problem of collision rec...
Shigang Yue, F. Claire Rind
VLC
2008
129views more  VLC 2008»
13 years 9 months ago
Proposing a speech to gesture translation architecture for Spanish deaf people
This article describes an architecture for translating speech into Spanish Sign Language (SSL). The architecture proposed is made up of four modules: speech recognizer, semantic a...
Rubén San Segundo, Juan Manuel Montero, Jav...
IVA
2009
Springer
14 years 4 months ago
Teaching Computers to Conduct Spoken Interviews: Breaking the Realtime Barrier with Learning
Abstract. Several challenges remain in the effort to build software capable of conducting realtime dialogue with people. Part of the problem has been a lack of realtime flexibili...
Gudny Ragna Jonsdottir, Kristinn R. Thóriss...
IJCNN
2008
IEEE
14 years 4 months ago
Hybrid learning architecture for unobtrusive infrared tracking support
—The system architecture presented in this paper is designed for helping an aged person to live longer independently in their own home by detecting unusual and potentially hazard...
K. K. Kiran Bhagat, Stefan Wermter, Kevin Burn