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INTETAIN
2009
Springer
14 years 2 months ago
Accessible Gaming through Mainstreaming Kinetic Controller
Leisure is a very important aspect in our everyday life; and gaming is one of the main ways to it. Depending on the particular situation of each person, the way of playing could be...
Yolanda Garrido, Álvaro Marco, Joaquí...
IEEESCC
2008
IEEE
14 years 1 months ago
Using Semantics for Resource Allocation in Computing Service Providers
Service providers (SP) business goals require an efficient management of their computational resources in order to perform provisioning, deployment, execution and adaptation whic...
Jorge Ejarque, Marc de Palol, Iñigo Goiri, ...
IROS
2008
IEEE
129views Robotics» more  IROS 2008»
14 years 1 months ago
Cross-modal body representation based on visual attention by saliency
Abstract— In performing various kinds of tasks, body representation is one of the most fundamental issues for physical agents (humans, primates, and robots). Especially during to...
Mai Hikita, Sawa Fuke, Masaki Ogino, Minoru Asada
CRV
2007
IEEE
146views Robotics» more  CRV 2007»
14 years 1 months ago
INVICON: A Toolkit for Knowledge-Based Control of Vision Systems
To perform as desired in a dynamic environment a vision system must adapt to a variety of operating conditions by selecting vision modules, tuning their parameters, and controllin...
Olena Borzenko, Yves Lespérance, Michael Je...
AOSE
2007
Springer
14 years 1 months ago
O-MaSE: A Customizable Approach to Developing Multiagent Development Processes
This paper describes the Organization-based Multiagent System Engineering (O-MaSE) Process Framework, which helps process engineers define custom multiagent systems development pr...
Juan C. García-Ojeda, Scott A. DeLoach, Rob...