Sciweavers

1337 search results - page 249 / 268
» Adaptive Mind Agent
Sort
View
CONCUR
2007
Springer
14 years 1 months ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...
EVOW
2007
Springer
14 years 1 months ago
Self-organizing Bio-inspired Sound Transformation
We present a time domain approach to explore a sound transformation paradigm for musical performance. Given a set of sounds containing a priori desired qualities and a population o...
Marcelo F. Caetano, Jônatas Manzolli, Fernan...
SAC
2006
ACM
14 years 1 months ago
Bootstrapping multi-party ad-hoc security
Increasingly pervasive computing throws up scenarios where users may wish to achieve some degree of security in their interaction with other people or equipment, in contexts where...
Sadie Creese, Michael Goldsmith, Bill Roscoe, Ming...
CIMCA
2005
IEEE
14 years 1 months ago
NEFCOP: A Neuro-Fuzzy Vehicle Collision Prediction System
Given that road accidents occur in a real-time environment, simple crisp functions would barely provide an estimate of the gravity of the life situation. Fuzzy-based systems are a...
K. Venkatesh, Archana Ramesh, M. Alagusundaram, J....
CIMCA
2005
IEEE
14 years 1 months ago
Applying a Web-Service-Based Model to Dynamic Service-Deployment
Owing to the increase in both heterogeneity and complexity in today’s networking systems, the need arises for an architecture for network-based services that provides flexibilit...
Christos Chrysoulas, Evangelos Haleplidis, Robert ...