In this paper we address the problem of aligning 3-D data with articulated shapes. This problem resides at the core of many motion tracking methods with applications in human motio...
Guillaume Dewaele, Frederic Devernay, Radu Horaud,...
We propose an algorithm that performs registration of large sets of unstructured point clouds of moving and deforming objects without computing correspondences. Given as input a s...
Abstract. This paper presents and investigates a set of local spacetime descriptors for representing and recognizing motion patterns in video. Following the idea of local features ...
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
We present an algorithm for detecting human actions
based upon a single given video example of such actions.
The proposed method is unsupervised, does not require
learning, segm...