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APNOMS
2006
Springer
13 years 11 months ago
"P4L": A Four Layers P2P Model for Optimizing Resources Discovery and Localization
Peer-to-Peer systems are based on the concept of resources localization and mutualization in dynamic context. In specific environment such as mobile networks, characterized by high...
Mourad Amad, Ahmed Meddahi
ACMACE
2009
ACM
13 years 10 months ago
Enhancing a motion capture interface by introducing context management
Nowadays, video games propose rich scenarios with movementsbased game play, through the manipulation of dedicated devices. The motivation of this study is the elaboration of a com...
Francois Picard, Pascal Estraillier
CHI
2008
ACM
13 years 9 months ago
Implicit user-adaptive system engagement in speech and pen interfaces
As emphasis is placed on developing mobile, educational, and other applications that minimize cognitive load on users, it is becoming more essential to base interface design on im...
Sharon L. Oviatt, Colin Swindells, Alexander M. Ar...
FUNGAMES
2010
13 years 8 months ago
ajME: making game engines autonomic
Autonomic Computing is now showing its value as a solution to the increased complexities of maintaining computer systems and has been applied to many different fields. In this pap...
Pedro Martins, Julie A. McCann
BMCBI
2004
208views more  BMCBI 2004»
13 years 7 months ago
Hybrid clustering for microarray image analysis combining intensity and shape features
Background: Image analysis is the first crucial step to obtain reliable results from microarray experiments. First, areas in the image belonging to single spots have to be identif...
Jörg Rahnenführer, Daniel Bozinov