Building a bilingual dictionary for transfer in a machine translation system is conventionally done by hand and is very time-consuming. In order to overcome this bottleneck, we pr...
— Ubiquitous robots need the ability to adapt their behaviour to the changing situations and demands they will encounter during their lifetimes. In particular, non-technical user...
This paper describes an algorithm, called CQ-learning, which learns to adapt the state representation for multi-agent systems in order to coordinate with other agents. We propose ...
Biological sensorimotor systems are not static maps that transform input sensory information into output motor behavior. Evidence from many lines of research suggests that their r...
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi