Sciweavers

1238 search results - page 108 / 248
» Adaptive gesture recognition in Human Computer Interaction
Sort
View
133
Voted
TABLETOP
2008
IEEE
15 years 10 months ago
Presenting using two-handed interaction in open space
Based on recent demonstrations of low-cost, infrared-based point tracking, we explore two-handed, surface-less interaction for presentation. On both hands, thumb and index finger...
Luc Vlaming, Jasper Smit, Tobias Isenberg
MHCI
2009
Springer
15 years 10 months ago
Sweep-Shake: finding digital resources in physical environments
In this article we describe the Sweep-Shake system, a novel, low interaction cost approach to supporting the spontaneous discovery of geo-located information. By sweeping a mobile...
Simon Robinson, Parisa Eslambolchilar, Matt Jones
HAPTICS
2009
IEEE
15 years 10 months ago
Effects of magnitude and phase cues on human motor adaptation
Recent findings have shown that humans can adapt their internal control model to account for the changing dynamics of systems they manipulate. In this paper, we explore the effect...
Ali Israr, Hakan Kapson, Volkan Patoglu, Marcia Ki...
HCI
2009
15 years 1 months ago
AR City Representation System Based on Map Recognition Using Topological Information
This paper presents a system for overlaying 3D GIS data information such as 3D buildings onto a 2D physical urban map. We propose a map recognition framework by analysis of distrib...
Hideaki Uchiyama, Hideo Saito, Myriam Servieres, G...
139
Voted
CGI
2001
IEEE
15 years 7 months ago
Towards Real Time Virtual Human Life Simulations
This paper describes an approach to construct interactive virtual environments, which are suitable for the development of artificial virtual human life simulations. Our main goal ...
Etienne de Sevin, Marcelo Kallmann, Daniel Thalman...