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» Adaptive gesture recognition in Human Computer Interaction
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CHI
2004
ACM
16 years 3 months ago
Pointing without a pointer
We present a method for performing selection tasks based on continuous control of multiple, competing agents who try to determine the user's intentions from their control beh...
John Williamson, Roderick Murray-Smith
148
Voted
ACMDIS
2008
ACM
15 years 5 months ago
TapGlance: designing a unified smartphone interface
The difference between using one mobile phone and another can feel like learning a new language based on our extensive experience designing mobile applications for spatial data na...
Daniel C. Robbins, Bongshin Lee, Roland Fernandez
MM
2006
ACM
175views Multimedia» more  MM 2006»
15 years 9 months ago
Real-time automatic 3D scene generation from natural language voice and text descriptions
Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
Lee M. Seversky, Lijun Yin
141
Voted
CHI
2010
ACM
15 years 3 months ago
Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks
We present an experimental comparison of multi-touch and tangible user interfaces for basic interface actions. Twelve participants completed manipulation and acquisition tasks on ...
Philip Tuddenham, David S. Kirk, Shahram Izadi
116
Voted
FGR
2004
IEEE
142views Biometrics» more  FGR 2004»
15 years 7 months ago
On Automated Model-Based Extraction and Analysis of Gait
We develop a new model-based extraction process guided by biomechanical analysis for walking people, and analyse its data for recognition capability. Hierarchies of shape and moti...
David K. Wagg, Mark S. Nixon