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» Adaptive gesture recognition in Human Computer Interaction
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CHI
2004
ACM
14 years 8 months ago
Categorical imperative NOT: facial affect is perceived continuously
Facial affect (or emotion) recognition is a central issue for many VMC and naturalistic computing applications. Most computational models assume "categorical perception"...
Diane J. Schiano, Sheryl M. Ehrlich, Kyle Sheridan
CHI
2007
ACM
14 years 8 months ago
Bubbling menus: a selective mechanism for accessing hierarchical drop-down menus
This paper introduces bubbling menus, a new design for cascading drop-down menus. Bubbling menus combine the bubble cursor [10] with directional mouse-gesture techniques to facili...
Theophanis Tsandilas, m. c. schraefel
CSL
2011
Springer
13 years 2 months ago
Designing and evaluating a wizarded uncertainty-adaptive spoken dialogue tutoring system
We describe the design and evaluation of two different dynamic student uncertainty adaptations in wizarded versions of a spoken dialogue tutoring system. The two adaptive systems...
Katherine Forbes-Riley, Diane J. Litman
CHI
2009
ACM
14 years 8 months ago
The VoiceBot: a voice controlled robot arm
We present a system whereby the human voice may specify continuous control signals to manipulate a simulated 2D robotic arm and a real 3D robotic arm. Our goal is to move towards ...
Brandi House, Jonathan Malkin, Jeff Bilmes
CHI
2007
ACM
14 years 8 months ago
InkSeine: In Situ search for active note taking
Using a notebook to sketch designs, reflect on a topic, or capture and extend creative ideas are examples of active note taking tasks. Optimal experience for such tasks demands co...
Ken Hinckley, Shengdong Zhao, Raman Sarin, Patrick...