Sciweavers

1238 search results - page 198 / 248
» Adaptive gesture recognition in Human Computer Interaction
Sort
View
VRST
2010
ACM
13 years 5 months ago
An adaptive training-free feature tracker for mobile phones
While tracking technologies based on fiducial markers have dominated the development of Augmented Reality (AR) applications for almost a decade, various real-time capable approach...
Jan Herling, Wolfgang Broll
CHI
2006
ACM
14 years 8 months ago
Peekaboom: a game for locating objects in images
We introduce Peekaboom, an entertaining web-based game that can help computers locate objects in images. People play the game because of its entertainment value, and as a side eff...
Luis von Ahn, Ruoran Liu, Manuel Blum
LAWEB
2005
IEEE
14 years 1 months ago
Devices Descriptions for Context-Based Content Adaptation
Nowadays, networks can be accessed by multiple devices with different characteristics. Some of these characteristics such as low processing power and memory capacity restrict the ...
Robson Eisinger, Marcelo G. Manzato, Rudinei Goula...
AIMSA
2008
Springer
14 years 2 months ago
Tailoring the Interpretation of Spatial Utterances for Playing a Board Game
In order to build an intelligent system that allows human beings to cooperate with a computing machine to perform a given task it is important to account for the individual charact...
Andrea Corradini
CHI
2005
ACM
14 years 8 months ago
A framework for building reality-based interfaces for wireless-grid applications
The pervasive adoption of wireless technologies is creating a growing demand for seamless interaction with wireless services. By sharing resources across devices such as PDA'...
Orit Shaer